台服-巴納紮爾
Would you like to react to this message? Create an account in a few clicks or log in to continue.
台服-巴納紮爾

台服-巴納紮爾


您沒有登錄。 請登錄註冊

輕便的 Buff/Debuff 提示插件 TellMeWhen

2 posters

向下  內容 [第1頁(共1頁)]

夢想庭園



除了POWA 以外的選擇,本人使用已久,感覺非常良好
http://wow.curseforge.com/addons/tellmewhen/

2輕便的 Buff/Debuff 提示插件 TellMeWhen Empty 武僧坦tmw 周五 7 12月 2012 - 20:28

心碎的湯糰

心碎的湯糰
Admin

^1^T^SPoint^T ^Sy^F-7081859083764191 ^f-46^Sx ^F8024493697997128^f-50 ^t^SScale^F4904574742741611 ^f-52^SRows ^N2^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N5^STree2 ^b^SIcons ^T^N1^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N40 ^t^N2^T ^SType^SSPELLCD ^SOperator^S>= ^SName^S121253 ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon3 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon6 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon5 ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon8 ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon7 ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon4 ^t^Sn^N7 ^t^SCustomTex^S100780 ^SEnabled^B ^t^N2^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon3 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon6 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon1 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon5 ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon8 ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon7 ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon4 ^t^Sn^N7 ^t^SCustomTex^S100787 ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^S121253 ^SManaCheck^B ^SShowTimerText^B ^SShowWhen^N3 ^SCustomTex^S121253 ^SRangeCheck^B ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S<= ^SLevel^N3 ^t^N2^T ^SType^SICON ^SName^S115069 ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon4 ^t^N3^T ^SName^S磐牛式 ^t^Sn^N2 ^t^SEnabled^B ^SOverlay_BarGCD^B ^t^N4^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N1 ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S> ^SName^S124274 ^SLevel^N0.1 ^t^N3^T ^SType^SCHI ^SOperator^S>= ^SLevel^N1 ^SAndOr^SOR ^t^N4^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S> ^SName^S124273 ^SLevel^N0.1 ^t^Sn^N4 ^t^SCustomTex^S119582 ^SEnabled^B ^t^N5^T ^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N2 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SName^S119582 ^SLevel^N8 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon3 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon4 ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon8 ^t^Sn^N5 ^t^SCustomTex^S100784 ^SEnabled^B ^t^N6^T ^SType^Scooldown ^SAlpha^N0.98 ^SConditions^T ^N1^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N40 ^t^N2^T ^SType^SSPELLCD ^SOperator^S>= ^SName^S121253 ^SLevel^N1 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon5 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon7 ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon8 ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon4 ^t^Sn^N6 ^t^SName^S115072 ^SManaCheck^B ^SCustomTex^S115072 ^SEnabled^B ^SRangeCheck^B ^t^N7^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N4 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon3 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon4 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon8 ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon5 ^t^Sn^N5 ^t^SName^S115098 ^SCustomTex^S115098 ^SEnabled^B ^t^N8^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N2 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S>= ^SName^S118636 ^SLevel^N1 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon3 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon4 ^t^N5^T ^SType^SSPELLCD ^SName^S護身氣勁 ^t^Sn^N5 ^t^SName^S115295 ^SCustomTex^S115295 ^SUnAlpha^N0 ^SEnabled^B ^t^N9^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S>= ^SName^S115308 ^SLevel^N9 ^t^Sn^N1 ^t^SName^S115308 ^SCustomTex^S115308 ^SEnabled^B ^t^N10^T ^SType^Scooldown ^SConditions^T ^N1^T ^SType^SHEALTH_ABS ^SOperator^S<= ^SUnit^Starget ^SLevel^N726460 ^t^N2^T ^SType^SSPELLRANGE ^t^Sn^N2 ^t^SName^S115080 ^SCustomTex^S115080 ^SEnabled^B ^t^t^SName^S武僧 ^STree3^b ^t^N61501^S~`~| ^Sgroup^N1 ^^



心碎的湯糰 在 周六 9 3月 2013 - 19:29 作了第 5 次修改

https://wow-tw.longluntan.com

3輕便的 Buff/Debuff 提示插件 TellMeWhen Empty 武僧風行 周五 7 12月 2012 - 20:29

心碎的湯糰

心碎的湯糰
Admin

^1^T^SPoint^T ^Sy^F-6079041652257318 ^f-46^Sx ^F5633504087296800^f-50 ^t^SScale^F5750438107804983 ^f-52^SRows ^N2^SEnabled ^B^STree2 ^b^STree1 ^b^SIcons ^T^N1^T ^SType^Sconditionicon ^SCustomTex^S100780 ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S<= ^SLevel^N3 ^t^N2^T ^SType^SENERGY ^SOperator^S>= ^SLevel^N40 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon4 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon3 ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon6 ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon7 ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon5 ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon2 ^t^Sn^N8 ^t^SEnabled^B ^t^N2^T ^SType^Sconditionicon ^SCustomTex^S100787 ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SAndOr^SOR ^SLevel^N1 ^t^N2^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SName^S虎威 ^SLevel^N3 ^t^N3^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S> ^SName^S連段破:虎掌 ^SAndOr^SOR ^SLevel^N0.1 ^t^N4^T ^SType^SENERGY ^SOperator^S< ^SLevel^N40 ^t^N5^T ^SType^SICON ^SOperator^S<= ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon4 ^t^N6^T ^SType^SICON ^SOperator^S>= ^SName^S翔陽腳 ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon3 ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon5 ^t^N8^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SName^S虎威 ^SAndOr^SOR ^SLevel^N3 ^t^N9^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S> ^SName^S連段破:虎掌 ^SLevel^N0.1 ^t^Sn^N9 ^t^SEnabled^B ^t^N3^T ^SType^Sconditionicon ^SCustomTex^S100784 ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N4 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon4 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon5 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon2 ^t^N5^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S> ^SName^S連段破:滅寂腿 ^SAndOr^SOR ^SLevel^N0.1 ^t^N6^T ^SType^SENERGY ^SOperator^S<= ^SLevel^N80 ^SIcon^STellMeWhen_Group2_Icon4 ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon4 ^t^N8^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon5 ^t^N9^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon2 ^t^Sn^N9 ^t^SEnabled^B ^t^N4^T ^SType^Scooldown ^SName^S107428 ^SCustomTex^S107428 ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N2 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon2 ^t^Sn^N2 ^t^SEnabled^B ^t^N5^T ^SType^Scooldown ^SName^S113656 ^SCustomTex^S113656 ^SConditions^T ^N1^T ^SType^SCHI ^SOperator^S>= ^SLevel^N3 ^t^N2^T ^SType^SENERGY ^SOperator^S<= ^SLevel^N40 ^t^N3^T ^SType^SSPELLCD ^SOperator^S>= ^SName^S翔陽腳 ^SLevel^N4 ^t^N4^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S> ^SName^S虎威 ^SLevel^N3 ^SIcon^STellMeWhen_Group2_Icon2 ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon2 ^t^Sn^N5 ^t^SEnabled^B ^t^N6^T ^SType^Scooldown ^SName^S115072 ^SManaCheck^B ^SCustomTex^S115072 ^SConditions^T ^N1^T ^SType^SHEALTH ^SOperator^S< ^SLevel^N80 ^t^N2^T ^SType^SCHI ^SOperator^S<= ^SLevel^N3 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon4 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon3 ^t^N5^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon5 ^t^N6^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon7 ^t^N7^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon2 ^t^Sn^N7 ^t^SEnabled^B ^t^N7^T ^SType^Scooldown ^SName^S115288 ^SCustomTex^S115288 ^SConditions^T ^N1^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon4 ^t^N2^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon2 ^t^N3^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon3 ^t^N4^T ^SType^SICON ^SLevel^N1 ^SIcon^STellMeWhen_Group2_Icon5 ^t^N5^T ^SType^SENERGY ^SOperator^S< ^SLevel^N40 ^t^Sn^N5 ^t^SEnabled^B ^t^N8^T ^SType^Sbuff ^SName^S虎眼絕釀 ^SCustomTex^S125195 ^SConditions^T ^N1^T ^SType^SHEALTH_ABS ^SOperator^S>= ^SUnit^Starget ^SName^S鹰眼大师之爪 ^SLevel^N3000000 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S>= ^SName^S125195 ^SLevel^N3 ^t^N3^T ^SType^SSPELLCD ^SName^S召喚白虎雪怒 ^SAndOr^SOR ^t^N4^T ^SType^SHEALTH_ABS ^SOperator^S>= ^SUnit^Starget ^SLevel^N3000000 ^t^N5^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S>= ^SName^S125195 ^SLevel^N3 ^t^N6^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S>= ^SName^S125195 ^SAndOr^SOR ^SLevel^N9 ^t^N7^T ^SType^SHEALTH_ABS ^SOperator^S>= ^SLevel^N3000000 ^t^Sn^N7 ^t^SEnabled^B ^t^t^SName^S風行 ^t^N61103^S~`~| ^Sgroup^N2 ^^



心碎的湯糰 在 周日 30 12月 2012 - 18:52 作了第 3 次修改

https://wow-tw.longluntan.com

4輕便的 Buff/Debuff 提示插件 TellMeWhen Empty 傷害停售報警等 周日 23 12月 2012 - 9:35

心碎的湯糰

心碎的湯糰
Admin

^1^T^SPoint^T ^Sy^F-8104108971463807 ^f-46^Sx ^F7449783316730567^f-45 ^t^SScale^F4541128997848853 ^f-52^SRows ^N4^SEnabled ^B^SColumns ^N7^SIcons ^T^N1^T ^SUnit^Starget ^SType^Scast ^SName^S不動護盾;~`黑暗之盾;~`奇妙花招 ^SFakeHidden^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SOnlyShown^B ^SText^S~`出盾~`~`驅散 ^SEvent^SOnShow ^SPassThrough^b ^t^N2^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S出盾,驅散 ^SEvent^SOnShow ^t^Sn^N2 ^t^SCustomTex^S118162 ^SEnabled^B ^t^N2^T ^SUnit^Starget ^SType^Scast ^SName^S殲滅 ^SFakeHidden^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S殲滅,背後,消仇恨 ^SEvent^SOnShow ^t^Sn^N1 ^t^SCustomTex^S60642 ^SEnabled^B ^t^N3^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^S奇妙花招 ^SFakeHidden^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S盜王已經暈 ^SEvent^SOnShow ^t^Sn^N1 ^t^SEnabled^B ^t^N4^T ^SUnit^Starget ^SType^Scast ^SName^S刀刃風暴 ^SFakeHidden^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S刀刃風暴,趕快逃命 ^SEvent^SOnShow ^t^N2^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S刀刃風暴,趕快逃命 ^SEvent^SOnShow ^t^N3^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S刀刃風暴,趕快逃命 ^SEvent^SOnShow ^t^Sn^N3 ^t^SEnabled^B ^t^N5^T ^SUnit^Starget ^SType^Scooldown ^SCBarOffs^N10 ^SName^S無形打擊:50 ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SWHISPER ^SLocation^S圓圓的湯糰 ^SText^S跑位 ^SEvent^SOnShow ^t^Sn^N1 ^t^SShowWhen^N1 ^SEnabled^B ^SConditions^T ^N1^T ^SName^S無形打擊 ^t^t^t^N24^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^S清算 ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S2B小武嘲諷了,大家果斷放生 ^SEvent^SOnShow ^t^Sn^N1 ^t^SEnabled^B ^SUnitConditions^T ^N1^T ^SType^SNAME ^SUnit^Stargettarget ^SName^S騎士小武 ^t^Sn^N1 ^t^t^N25^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^S低吼 ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S小雨嘲諷了 ^SEvent^SOnShow ^t^Sn^N1 ^t^SEnabled^B ^SUnitConditions^T ^N1^T ^SType^SNAME ^SUnit^Stargettarget ^SName^SDarkdancer ^t^Sn^N1 ^t^t^N26^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^S清算 ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S毛耶嘲諷了 ^SEvent^SOnShow ^t^Sn^N1 ^t^SEnabled^B ^SUnitConditions^T ^N1^T ^SType^SNAME ^SUnit^Stargettarget ^SName^S小小耶 ^t^Sn^N1 ^t^t^N27^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SName^S嘲心嘯 ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S湯糰嘲諷了 ^SEvent^SOnShow ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^SUnitConditions^T ^N1^T ^SType^SNAME ^SUnit^Stargettarget ^SName^S圓圓的湯糰 ^t^Sn^N1 ^t^t^N28^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SNAME ^SUnit^Stargettarget ^SName^S蘿莉控小輝 ^t^Sn^N1 ^t^SUnitConditions^T ^N1^T ^SType^SNAME ^SUnit^Stargettarget ^SName^S蘿莉控小輝 ^t^Sn^N1 ^t^SName^S嘲諷 ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S莫格嘲諷了 ^SEvent^SOnShow ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^t^t^SName^S停手 ^t^N61103^S~`~| ^Sgroup^N3 ^^

https://wow-tw.longluntan.com

5輕便的 Buff/Debuff 提示插件 TellMeWhen Empty 恐懼之心H5爆炸監測 周日 23 12月 2012 - 11:09

心碎的湯糰

心碎的湯糰
Admin

^1^T^SPoint^T ^Sy^F-8353802352944490 ^f-47^Spoint ^STOP^SrelativePoint ^STOP^Sx ^F-4758915166695527^f-45 ^t^SScale^F4642386806322751 ^f-51^SRows ^N3^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N2^SIcons ^T^N1^T ^SUnit^Starget ^SType^Scast ^SName^S122402 ^SEvents^T ^N1^T ^SType^SSound ^SSound^SShort~`Circuit ^SEvent^SOnShow ^t^Sn^N1 ^t^SCustomTex^S122389 ^SEnabled^B ^t^N2^T ^SType^Scast ^SName^S琥珀爆炸 ^SEvents^T ^N1^T ^SType^SSound ^SSound^SSimon~`Chime ^SEvent^SOnShow ^t^Sn^N1 ^t^SCustomTex^S122395 ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SUnit^Sfocus ^SType^Scleu ^SSourceUnit^Sboss~`1-5 ^SCLEUDur^N45 ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SSound ^SCndtJustPassed^B ^SValue^N8 ^SSound^SShort~`Circuit ^SEvent^SOnDuration ^SwasPassingCondition^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N8 ^SAnimation^SSCREENFLASH ^SEvent^SOnDuration ^SOperator^S<= ^SwasPassingCondition^B ^t^Sn^N2 ^t^SShowWhen^N3 ^SCustomTex^S122398 ^SConditions^T ^N1^T ^SType^SMOUNTED ^t^Sn^N1 ^t^SEnabled^B ^SName^S琥珀爆炸 ^SCLEUEvents^T ^SSPELL_CAST_START^B ^t^t^N5^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^SBOSS1 ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SCustomTex^S1044 ^SEnabled^B ^SName^S123059 ^t^N6^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^SBOSS2 ^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S123059 ^SEnabled^B ^t^t^SName^S恐懼之心H5 ^t^N61103^S~`~| ^Sgroup^N4 ^^

https://wow-tw.longluntan.com

6輕便的 Buff/Debuff 提示插件 TellMeWhen Empty 騎士坦 周日 23 12月 2012 - 19:21

心碎的湯糰

心碎的湯糰
Admin

^1^T^STextLayouts^T ^Sicon1^T ^N1^T ^t^N2^T ^t^t^S,M_k%.H[#57*^T ^N1^T ^SOutline^S ^SConstrainWidth^b ^SStringName^S数字 ^SAnchors^T ^N1^T ^Sy^N-15

^Spoint^STOP ^t^t^SSize^N10 ^t^SGUID^S,M_k%.H[#57* ^SName^S居中数字~`2 ^t^t^SNumGroups^N9 ^SGroups^T ^N1^T ^SPoint^T ^Sy^F-4675524300764226 ^f-45^Sx

^F6144331475721073^f-50 ^t^SScale^F5189712738271894 ^f-52^STree1 ^b^SIcons ^T^N1^T ^SShowTimer^B ^SType^Sbuff ^SName^S20925 ^SShowTimerTextnoOCC^B

^SShowWhen^N3 ^SUnAlpha^N0.5 ^SEnabled^B ^SOnlyMine^B ^SShowTimerText^B ^t^N2^T ^SShowTimer^B ^SType^Sbuff ^SName^S65148 ^SShowTimerTextnoOCC^B

^SShowTimerText^B ^SShowTTText^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,M_k%.H[#57* ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SEnabled^B ^t^N3^T

^SShowTimer^B ^SType^Sbuff ^SName^S132403 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SEnabled^B ^SOnlyMine^B ^t^N4^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER

^SOnlyMine^B ^SType^Sbuff ^SName^S132365 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SShowTTText^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,M_k%.H[#57*

^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SEnabled^B ^t^t^SSettingsPerView^T ^Sicon^T ^SSpacingX^N20 ^t^t^STree3^b ^t^N2^T ^SPoint^T ^Sy^F-6579275443256303 ^f-

47^Sx ^F-6198962452683106^f-45 ^t^SScale^F4598442202043234 ^f-52^SRows ^N3^SEnabled ^B^SColumns ^N6^STree1 ^b^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown

^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SName^S20271 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)]

^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SName^S35395

^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SType^Smeta ^SIcons^T

^N1^STellMeWhen_Group4_Icon3 ^N2^STellMeWhen_Group2_Icon11 ^t^SEnabled^B ^t^N4^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^S126533

^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SFakeHidden^B ^SEnabled^B

^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SName^S105809 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T

^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N3 ^SFakeHidden^B ^t^N6^T ^SShowTimer^B ^SType^Scooldown ^SName^S31850

^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)]

^t^t^t^SShowWhen^N3 ^SFakeHidden^B ^t^N7^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon17 ^N2^STellMeWhen_Group2_Icon16 ^t^SFakeHidden^B ^SEnabled^B

^t^N8^T ^SShowTimer^B ^SType^Scooldown ^SName^S53595 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^SSettingsPerView^T

^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SConditions^T ^N1^T ^SType^SDEBUFFDUR ^SOperator^S<= ^SUnit^Starget ^SName^S115798

^SLevel^N8 ^t^Sn^N1 ^t^t^N9^T ^SType^Scooldown ^SName^S20925 ^SConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SName^S20925 ^SLevel^N3

^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^t^N10^T ^SShowTimer^B ^SType^Sicd ^SName^S126533:45 ^SShowTimerTextnoOCC^B ^SSettingsPerView^T ^Sicon^T

^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N3 ^SFakeHidden^B ^SEnabled^B ^SShowTimerText^B ^t^N11^T ^SShowTimer^B ^SOnlyEquipped^B

^SType^Sitem ^SOnlyInBags^B ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SName^S62471 ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2

^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N3 ^SFakeHidden^B ^t^N12^T ^SShowTimer^B ^SType^Scooldown ^SName^S498 ^SShowTimerTextnoOCC^B ^SClockGCD^B

^SShowTimerText^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N3 ^SICDType^Sspellcast

^SFakeHidden^B ^t^N13^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SName^S119072 ^SSettingsPerView^T ^Sicon^T

^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N14^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B

^SShowTimerTextnoOCC^B ^SClockGCD^B ^SName^S26573 ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)]

^t^t^t^SCustomTex^S26573 ^SFakeHidden^B ^t^N15^T ^SType^Scooldown ^SName^S53600 ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide

(0)] ^t^t^t^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SLevel^N5 ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^t^N16^T ^SShowTimer^B ^SType^Scooldown ^SName^S31935

^SShowTimerTextnoOCC^B ^SClockGCD^B ^SFakeHidden^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SShowTimerText^B

^SEnabled^B ^SUseActvtnOverlay^B ^t^N17^T ^SType^Sbuff ^SName^S85416 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow

^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnHide ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S

^t^t^t^SCustomTex^S31935 ^SOnlyMine^B ^SFakeHidden^B ^t^N18^T ^SShowTimer^B ^SType^Scooldown ^SName^S86659 ^SShowTimerTextnoOCC^B ^SClockGCD^B

^SShowTimerText^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N3 ^SFakeHidden^B

^t^t^SSettingsPerView^T ^Sicon^T ^SSpacingY^N3 ^t^t^STree3^b ^t^N3^T ^SPoint^T ^Sy^F-7037378982582873 ^f-46^Sx ^F7312591902874647^f-50

^t^SScale^F8144666509570999 ^f-53^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N2^STree1 ^b^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group4_Icon6

^N2^STellMeWhen_Group2_Icon5 ^t^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SName^S31821 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SSettingsPerView^T

^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SShowTimerText^B ^t^t^SSettingsPerView^T ^Sicon^T ^SSpacingY^N3

^t^t^STree3^b ^t^N4^T ^SPoint^T ^Sy^F-4626385195332424 ^f-47^Sx ^F6323897887616378^f-45 ^t^SScale^F8708388652941385 ^f-53^SRows ^N7^SEnabled ^B^SColumns

^N2^SIcons ^T^N1^T ^SShowTimer^B ^SType^Sbuff ^SName^S498:10 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnnouncements

^SChannel^SSAY ^SText^S聖佑術已開啟,治療注意。 ^SEvent^SOnStart ^t^N2^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S聖佑術已結束。 ^SEvent^SOnFinish

^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SFakeHidden^B ^SOnlyMine^B ^t^N2^T ^SShowTimer^B

^SType^Sbuff ^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S86659:12 ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S大盾墻開啟,治療注意。

^SEvent^SOnStart ^t^N2^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S大盾墻已結束。 ^SEvent^SOnFinish ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T

^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SEnabled^B ^SFakeHidden^B ^t^N3^T ^SShowTimer^B ^SOnlyEquipped^B ^SType^Sbuff ^SOnlyInBags^B

^SName^S92222 ^SShowTimerTextnoOCC^B ^SShowTimerText^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SEnabled^B

^SFakeHidden^B ^t^N4^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SName^S642 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T

^SType^SAnnouncements ^SChannel^SSAY ^SText^S開啟無敵,8秒後結束 ^SEvent^SOnStart ^t^N2^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S無敵時間到。

^SEvent^SOnFinish ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SFakeHidden^B ^t^N5^T ^SShowTimer^B

^SType^Sbuff ^SName^S31850:10 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S真男人開啟,10秒後結束

^SEvent^SOnStart ^t^N2^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S真男人時間到,注意治療。 ^SEvent^SOnFinish ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T

^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SFakeHidden^B ^SEnabled^B ^SShowTimerText^B ^t^N6^T ^SShowTimer^B ^SType^Sbuff ^SName^S105809:120

^SShowTimerTextnoOCC^B ^SClockGCD^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S神聖復仇者開啟,50%物理減傷,治療注意! ^SEvent^SOnStart

^t^N2^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S減傷結束,治療注意! ^SEvent^SOnFinish ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2

^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SFakeHidden^B ^SEnabled^B ^SShowTimerText^B ^t^N7^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff

^SUnitConditions^T ^N1^T ^SType^SNAME ^SUnit^Stargettarget ^SName^S嘎嘎李 ^t^Sn^N1 ^t^SShowTimerText^B ^SShowTimerTextnoOCC^B ^SName^S62124 ^SFakeHidden^B

^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S我嘲讽了,治疗注意转目标! ^SEvent^SOnStart ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T

^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SEnabled^B ^t^N8^T ^SShowTimer^B ^SType^Scooldown ^SName^S20271 ^SShowTimerTextnoOCC^B

^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N1

^SFakeHidden^B ^t^N9^T ^SShowTimer^B ^SType^Scooldown ^SName^S35395 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SSettingsPerView^T

^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N1 ^SFakeHidden^B ^t^N10^T ^SShowTimer^B ^SType^Scooldown ^SName^S53595

^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)]

^t^t^t^SShowWhen^N1 ^SFakeHidden^B ^t^N11^T ^SShowTimer^B ^SType^Scooldown ^SName^S119072 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B

^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N1 ^SFakeHidden^B ^t^N12^T ^SShowTimer^B ^SType^Scooldown

^SName^S奉獻 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide

(0)] ^t^t^t^SShowWhen^N1 ^SFakeHidden^B ^t^N14^T ^SShowTimer^B ^SType^Scooldown ^SName^S31935 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SFakeHidden^B

^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N1 ^SShowTimerText^B ^SEnabled^B ^SUseActvtnOverlay^B

^t^t^SSettingsPerView^T ^Sicon^T ^SSpacingY^N3 ^t^t^t^N5^T ^SPoint^T ^Sy^F-7336631577934269 ^f-47^Sx ^F5228087174546932^f-46 ^t^SScale^F4907705983796505 ^f-

52^SEnabled ^B^SColumns ^N3^SIcons ^T^N1^T ^SSort^N-1 ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group4_Icon14 ^N2^STellMeWhen_Group4_Icon9

^N3^STellMeWhen_Group4_Icon8 ^N4^STellMeWhen_Group4_Icon11 ^N5^STellMeWhen_Group4_Icon12 ^t^SEnabled^B ^t^N2^T ^SType^Scooldown ^SName^S53600

^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[Stacks:Hide(0)] ^t^t^t^SConditions^T ^N1^T ^SType^SHOLY_POWER ^SOperator^S>= ^SLevel^N3

^t^Sn^N1 ^t^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Sconditionicon ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SShowTimerText^B ^SEnabled^B ^SConditions^T ^N1^T

^SType^SHOLY_POWER ^SOperator^S~|= ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^STexts^T ^N1^S[AltP(index=9,~`unit="player"):Hide(0)] ^N2^S

^t^t^t^SCustomTex^S85247 ^SFakeHidden^B ^t^t^t^N6^T ^SPoint^T ^Sy^F-7548983606040203 ^f-48^Sx ^N1.2034929131797^t ^SScale^F8060243845683834 ^f-

52^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon15 ^N2^STellMeWhen_Group2_Icon9

^N3^STellMeWhen_Group2_Icon8 ^N4^STellMeWhen_Group2_Icon17 ^N5^STellMeWhen_Group2_Icon2 ^N6^STellMeWhen_Group2_Icon1 ^N7^STellMeWhen_Group2_Icon16

^N8^STellMeWhen_Group2_Icon13 ^N9^STellMeWhen_Group2_Icon14 ^N10^STellMeWhen_Group4_Icon9 ^N11^STellMeWhen_Group4_Icon8 ^t^SEnabled^B ^t^t^t^N7^T ^SPoint^T

^Sy^F-7515654724964466 ^f-50^Sx ^F8210825120235692^f-52 ^t^SScale^F8774227252560836 ^f-53^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N2^STree1 ^b^SIcons ^T^N1^T

^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group4_Icon1 ^N2^STellMeWhen_Group2_Icon12 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon4

^N2^STellMeWhen_Group2_Icon10 ^t^SEnabled^B ^t^t^SSettingsPerView^T ^Sicon^T ^SSpacingY^N3 ^t^t^STree3^b ^t^N8^T ^SPoint^T ^Sy^F-8267224950418184 ^f-47^Sx

^F-6776438980346438^f-47 ^t^SScale^F7607963644040588 ^f-53^SRows ^N2^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N1^STree1 ^b^SIcons ^T^N1^T ^SType^Smeta

^SIcons^T ^N1^STellMeWhen_Group4_Icon2 ^N2^STellMeWhen_Group2_Icon18 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group4_Icon5

^N2^STellMeWhen_Group2_Icon6 ^t^SEnabled^B ^t^t^SSettingsPerView^T ^Sicon^T ^SSpacingY^N3 ^t^t^STree3^b ^t^N9^T ^SPoint^T ^Sy^F-4712357226406542 ^f-45^Sx ^F

-8280084493590112^f-48 ^Spoint^STOP ^SrelativePoint^STOP ^t^SScale^F6559536124693927 ^f-52^SEnabled ^B^SColumns ^N1^SIcons ^T^N1^T ^SShowTimer^B ^SOnlyMine^B

^SType^Sbuff ^SName^S104423 ^SShowTimerTextnoOCC^B ^SClockGCD^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,M_k%.H[#57* ^STexts^T ^N1^S[Stacks:Hide(0)]

^t^t^t^SEnabled^B ^t^t^SSettingsPerView^T ^Sicon^T ^SSpacingY^N3 ^t^t^t^t^SLocked^B ^SVersion^N61103 ^t^N61103^S~`~| ^Sprofile^S嘎嘎李~`-~`巴納扎爾~`2 ^^

https://wow-tw.longluntan.com

7輕便的 Buff/Debuff 提示插件 TellMeWhen Empty 法師一體tellmewhen設置 周三 13 2月 2013 - 22:53

心碎的湯糰

心碎的湯糰
Admin

^1^T^STextLayouts^T ^S,OA''+C>[TL(^T ^N1^T ^SOutline^SOUTLINE ^SConstrainWidth^b ^SDefaultText^S[PercentMP:Percent] ^SStringName^S数字 ^SSize^N10 ^t^SGUID^S,OA''+C>[TL( ^SName^S法力值 ^t^Sicon1^T ^N1^T ^t^N2^T ^t^t^S,Ohx7DP2B]h=^T ^N1^T ^SSkinAs^SHotKey ^SStringName^S绑定/标签 ^SAnchors^T ^N1^T ^Sy^N-2 ^Sx^N-2 ^Spoint^STOPLEFT ^SrelativePoint^STOPLEFT ^t^t^t^N2^T ^SDefaultText^S[Stacks:Hide(0)] ^SAnchors^T ^N1^T ^Sy^N-1 ^Sx^N4 ^Spoint^SBOTTOMRIGHT ^SrelativePoint^SBOTTOMRIGHT ^t^t^SStringName^S叠加数量 ^SSkinAs^SCount ^t^SGUID^S,Ohx7DP2B]h= ^Sn^N2 ^SName^S寒冰箭 ^t^S,Od_/7(HqgDC^T ^N1^T ^SJustify^SRIGHT ^SSkinAs^SCount ^SConstrainWidth^b ^SAnchors^T ^N1^T ^Sy^N2 ^Sx^N-2 ^Spoint^SBOTTOMRIGHT ^SrelativePoint^SBOTTOMRIGHT ^t^t^SStringName^S叠加数量 ^t^N2^T ^SOutline^SOUTLINE ^SJustify^SRIGHT ^SStringName^S持续时间 ^SAnchors^T ^N1^T ^Sy^N6 ^Spoint^SRIGHT ^SrelativePoint^SRIGHT ^t^t^SDefaultText^S[Stacks:Hide(0)] ^SSize^N7 ^t^SGUID^S,Od_/7(HqgDC ^Sn^N2 ^SName^S燃烧专用 ^t^S,O=v>ISCM(<i^T ^N1^T ^SJustify^SRIGHT ^SSkinAs^SCount ^SConstrainWidth^b ^SAnchors^T ^N1^T ^Sy^N2 ^Sx^N-2 ^Spoint^SBOTTOMRIGHT ^SrelativePoint^SBOTTOMRIGHT ^t^t^SStringName^S叠加数量 ^t^N2^T ^SOutline^SOUTLINE ^SJustify^SRIGHT ^SStringName^S持续时间 ^SAnchors^T ^N1^T ^Spoint^SRIGHT ^SrelativePoint^SRIGHT ^t^t^SDefaultText^S[Stacks:Hide(0)] ^SSize^N7 ^t^SGUID^S,O=v>ISCM(<i ^Sn^N2 ^SName^S点燃专用 ^t^S,OAG"Bt(rPm8^T ^N1^T ^SOutline^SOUTLINE ^SStringName^S绑定/标签 ^SAnchors^T ^N1^T ^Sy^N-11 ^Sx^N-1 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^t^SSkinAs^SHotKey ^SDefaultText^SH:[PercentHP:Percent] ^SSize^N10 ^t^N2^T ^SDefaultText^S[Stacks:Hide(0)] ^SSkinAs^SCount ^SStringName^S叠加数量 ^SAnchors^T ^N1^T ^Sy^N2 ^Sx^N-2 ^Spoint^SBOTTOMRIGHT ^SrelativePoint^SBOTTOMRIGHT ^t^t^t^SGUID^S,OAG"Bt(rPm8 ^Sn^N2 ^SName^S炸弹 ^t^t^SNumGroups^N4 ^SGroups^T ^N1^T ^SPoint^T ^Sy^F-8435778697724878 ^f-46^Sx ^F-5020499422134360^f-45 ^t^SScale^N1.4 ^SRows^N4 ^SOnlyInCombat^B ^SColumns^N10 ^SIcons^T ^N1^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon8 ^N2^STellMeWhen_Group1_Icon23 ^N3^STellMeWhen_Group1_Icon35 ^N4^STellMeWhen_Group1_Icon33 ^t^SEnabled^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon36 ^N2^STellMeWhen_Group1_Icon26 ^t^SEnabled^B ^t^N3^T ^SShowTimer^B ^SConditionAlpha^N1 ^SType^Scooldown ^SName^S108978 ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N90 ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SOperator^S> ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N90 ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SShowWhen^N3 ^SUnAlpha^N0.8 ^SEnabled^B ^t^N4^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon10 ^N2^STellMeWhen_Group1_Icon20 ^t^SCustomTex^S55342 ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Sbuff ^SName^S115610 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^N2^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnShow ^t^Sn^N2 ^t^SFakeHidden^B ^SUnAlpha^N0.5 ^SEnabled^B ^SOnlyMine^B ^t^N6^T ^SShowTimer^B ^SType^Sicd ^SAlpha^N0.8 ^SName^S126659:105 ^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.8 ^SEnabled^B ^SShowTimerText^B ^SDontRefresh^B ^t^N7^T ^SShowTimer^B ^SOnlyEquipped^B ^SType^Sicd ^SAlpha^N0.8 ^SDontRefresh^B ^SOnlyInBags^B ^SName^S128985:50 ^SShowTimerText^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,O=v>ISCM(<i ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N3 ^SUnAlpha^N0.8 ^SFakeHidden^B ^t^N8^T ^SShowTimer^B ^SType^Sbuff ^SName^S26297 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SFakeHidden^B ^SEnabled^B ^SOnlyMine^B ^t^N9^T ^SShowTimer^B ^SType^Sitem ^SAlpha^N0.8 ^SDontRefresh^B ^SShowTimerText^B ^SShowWhen^N3 ^SCustomTex^S96230 ^SFakeHidden^B ^SUnAlpha^N0.8 ^SEnabled^B ^SName^S10 ^t^N10^T ^SShowTimer^B ^SType^Sicd ^SICDType^Sspellcast ^SName^S55342:~`30 ^SShowTimerText^B ^SShowWhen^N1 ^SEnabled^B ^SFakeHidden^B ^t^N11^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon22 ^N2^STellMeWhen_Group1_Icon32 ^t^SEnabled^B ^t^N12^T ^SShowTimer^B ^SOnlyMine^B ^SOnlyEquipped^B ^SType^Sbuff ^SOnlyInBags^B ^SName^S104993 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SSound^SSound\Spells\ShaysBell.ogg ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnFinish ^t^N3^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^Sn^N3 ^t^SShowWhen^N3 ^SUnAlpha^N0.8 ^t^N13^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon16 ^N2^STellMeWhen_Group1_Icon6 ^t^SCustomTex^S126659 ^SEnabled^B ^t^N14^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon17 ^N2^STellMeWhen_Group1_Icon7 ^t^SCustomTex^S128985 ^SEnabled^B ^t^N15^T ^SOnlyMine^B ^SType^Sbuff ^SShowTTText^B ^SName^S115611 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SIcon^STellMeWhen_Group1_Icon5 ^SAnimation^SACTVTNGLOW ^SEvent^SOnIconShow ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SIcon^STellMeWhen_Group1_Icon5 ^SAnimation^SICONCLEAR ^SEvent^SOnIconHide ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,Od_/7(HqgDC ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SFakeHidden^B ^SShowCBar^B ^t^N16^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S126659 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^N2^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnShow ^t^Sn^N2 ^t^SFakeHidden^B ^SEnabled^B ^SOnlyMine^B ^t^N17^T ^SShowTimer^B ^SOnlyMine^B ^SOnlyEquipped^B ^SType^Sbuff ^SOnlyInBags^B ^SName^S128985 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^N2^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnShow ^t^Sn^N2 ^t^SFakeHidden^B ^SEnabled^B ^t^N19^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S96230 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^N2^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnShow ^t^Sn^N2 ^t^SFakeHidden^B ^SEnabled^B ^SOnlyMine^B ^t^N20^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.8 ^SEnabled^B ^SName^S55342 ^t^N21^T ^SShowTimer^B ^SType^Sbuff ^SName^S131078 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^N2^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnShow ^t^Sn^N2 ^t^SFakeHidden^B ^SEnabled^B ^SOnlyMine^B ^t^N22^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon21 ^N2^STellMeWhen_Group1_Icon31 ^t^SCustomTex^S131078 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STREE ^SLevel^N3 ^t^Sn^N1 ^t^SEnabled^B ^t^N23^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S113862 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SFakeHidden^B ^SEnabled^B ^SOnlyMine^B ^t^N24^T ^SType^Sbuff ^SShowTTText^B ^SName^S11426 ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,Od_/7(HqgDC ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SFakeHidden^B ^SShowCBar^B ^SOnlyMine^B ^t^N25^T ^SShowTimer^B ^SType^Scooldown ^SAlpha^N0.5 ^SShowTimerText^B ^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.5 ^SEnabled^B ^SName^S115610 ^t^N26^T ^SShowTimer^B ^SConditionAlpha^N0.1 ^SType^Scooldown ^SUnAlpha^N0.8 ^SName^S12043 ^SFakeHidden^B ^SEvents^T ^N1^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnFinish ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N3^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N3 ^t^SShowWhen^N3 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S氣定神閒 ^t^Sn^N1 ^t^SEnabled^B ^t^N31^T ^SShowTimer^B ^SType^Scooldown ^SName^S131078 ^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.8 ^SEnabled^B ^SShowTimerText^B ^t^N32^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon19 ^N2^STellMeWhen_Group1_Icon9 ^t^SCustomTex^S96230 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STREE ^SOperator^S~|= ^SLevel^N3 ^t^Sn^N1 ^t^SEnabled^B ^t^N33^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon24 ^N2^STellMeWhen_Group1_Icon34 ^t^SCustomTex^S11426 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S寒冰護體 ^t^Sn^N1 ^t^SEnabled^B ^t^N34^T ^SShowTimer^B ^SType^Scooldown ^SAlpha^N0.5 ^SShowTimerText^B ^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.5 ^SEnabled^B ^SName^S11426 ^t^N35^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group1_Icon15 ^N2^STellMeWhen_Group1_Icon5 ^N3^STellMeWhen_Group1_Icon25 ^t^SCustomTex^S115610 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S咒法結界 ^t^Sn^N1 ^t^SEnabled^B ^t^N36^T ^SShowTimer^B ^SType^Sitem ^SConditions^T ^N1^T ^SType^STREE ^SLevel^N1 ^t^Sn^N1 ^t^SOnlyInBags^B ^SName^S36799;~`81901 ^SShowTimerText^B ^SEnabled^B ^SFakeHidden^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SShowWhen^N3 ^SUnAlpha^N0.5 ^t^t^SName^S左侧 ^t^N2^T ^SPoint^T ^Sy^F-8142647317042965 ^f-47^Sx ^F-8680494660344331^f-45 ^Spoint^SRIGHT ^SrelativePoint^SRIGHT ^t^SScale^N1.4 ^SRows^N4 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N10 ^STree1^b ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Sbuff ^SUnAlpha^N0.1 ^SName^S48107 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^Sr_anim^F6216733603272213 ^f-57^SPassingCndt ^B^SType ^SAnimations^SCndtJustPassed ^B^Sg_anim ^N1^SValue ^N3^SThickness ^N4^SAnimation ^SICONBORDER^SEvent ^SOnDuration^SOperator ^S<=^SInfinite ^B^SwasPassingCondition ^b^t ^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnFinish ^t^N3^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^Sn^N3 ^t^SShowWhen^N3 ^SOnlyMine^B ^t^N2^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon6 ^N2^STellMeWhen_Group2_Icon16 ^t^SCustomTex^S48108 ^SEnabled^B ^t^N3^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon7 ^N2^STellMeWhen_Group2_Icon17 ^t^SEnabled^B ^t^N4^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon25 ^N2^STellMeWhen_Group2_Icon5 ^N3^STellMeWhen_Group2_Icon15 ^t^SCustomTex^S11129 ^SEnabled^B ^t^N5^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SSourceUnit^Starget ^SDurationAlpha^N0.4 ^SShowTTText^B ^SName^S12654 ^SFakeHidden^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SDEBUFFTOOLTIP ^SChecked^B ^SUnit^Starget ^SOperator^S>= ^SName^S12654 ^SLevel^N60000 ^t^Sn^N1 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SDEBUFFTOOLTIP ^SChecked^B ^SUnit^Starget ^SOperator^S< ^SName^S12654 ^SLevel^N40000 ^t^Sn^N1 ^t^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,O=v>ISCM(<i ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S12654 ^SConditions^T ^N1^T ^SType^SSPELLCD ^SName^S11129 ^t^Sn^N1 ^t^SStackAlpha^N0.4 ^SEnabled^B ^SCLEUEvents^T ^SSPELL_DAMAGE^B ^t^t^N6^T ^SShowTimer^B ^SConditionAlpha^N0.1 ^SUnit^Starget;~`player ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S48108 ^SFakeHidden^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnAlphaInc ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnAlphaDec ^t^Sn^N2 ^t^SShowWhen^N3 ^SCustomTex^S11366 ^SUnAlpha^N0.1 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCASTING ^SName^S133 ^SLevel^N1 ^SPrtsBefore^N1 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^S48108 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SPrtsAfter^N1 ^SOperator^S> ^SName^S48107 ^t^N4^T ^SType^SCASTING ^SName^S133 ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N2 ^t^N5^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^S48108 ^t^N6^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S48107 ^t^N7^T ^SType^SSPELLCD ^SOperator^S<= ^SName^S108853 ^SLevel^N3.5 ^t^N8^T ^SType^SSPELLHASTE ^SChecked^B ^SPrtsAfter^N1 ^SOperator^S< ^SName^S26297 ^SLevel^N30 ^t^N9^T ^SType^SCASTING ^SName^S133 ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N2 ^t^N10^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^S48108 ^t^N11^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S48107 ^t^N12^T ^SType^SSPELLCD ^SOperator^S<= ^SName^S108853 ^SLevel^N2.5 ^t^N13^T ^SType^SSPELLHASTE ^SPrtsAfter^N1 ^SOperator^S>= ^SLevel^N30 ^t^Sn^N13 ^t^t^N7^T ^SShowTimer^B ^SType^Sbuff ^SName^S12043 ^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0 ^SEnabled^B ^SOnlyMine^B ^SShowTimerText^B ^t^N9^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S116257 ^SFakeHidden^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N39 ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S>= ^SwasPassingCondition^b ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^SwasPassingCondition^b ^t^N3^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N5 ^SThickness^N4 ^SAnimation^SICONBORDER ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^SwasPassingCondition^b ^t^N4^T ^SPassingCndt^B ^SType^SSound ^SCndtJustPassed^B ^SValue^N5 ^SSound^SGoblet~`F~`Medium ^SEvent^SOnDuration ^SOperator^S<= ^SwasPassingCondition^b ^t^N5^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^Sn^N5 ^t^SShowWhen^N3 ^SCustomTex^S116257 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S祈願 ^t^Sn^N1 ^t^t^N10^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^S44457 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SSPELLHASTE ^SChecked^B ^SOperator^S>= ^SName^S44457 ^SLevel^N80 ^SPrtsBefore^N1 ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N1.6 ^t^N3^T ^SType^SSPELLHASTE ^SChecked^B ^SOperator^S< ^SName^S44457 ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N80 ^t^N4^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N57 ^t^N5^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N1.8 ^t^N6^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N57 ^t^N7^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N42 ^t^N8^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2 ^t^N9^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N42 ^t^N10^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N30 ^t^N11^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.2 ^t^N12^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N30 ^t^N13^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N20 ^t^N14^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.4 ^t^N15^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N20 ^t^N16^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N15 ^t^N17^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.5 ^t^N18^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N15 ^t^N19^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N11 ^t^N20^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.6 ^t^N21^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N11 ^t^N22^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N7 ^t^N23^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.7 ^t^N24^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N7 ^t^N25^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N3 ^t^N26^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S活动炸弹 ^SLevel^N2.8 ^t^N27^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N3 ^t^N28^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.9 ^t^Sn^N28 ^t^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N3 ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S> ^SwasPassingCondition^B ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,OAG"Bt(rPm8 ^t^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.5 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S活體爆彈 ^t^Sn^N1 ^t^SEnabled^B ^t^N11^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon10 ^N2^STellMeWhen_Group2_Icon36 ^N3^STellMeWhen_Group2_Icon20 ^t^SEnabled^B ^t^N12^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SType^Sbuff ^SUnAlpha^N0.5 ^SName^S132210 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^Sr_anim^F5651576002974740 ^f-56^SPassingCndt ^B^SType ^SAnimations^SCndtJustPassed ^B^Sg_anim ^N1^SValue ^N3^SThickness ^N4^SAnimation ^SICONBORDER^SEvent ^SOnDuration^SInfinite ^B^SwasPassingCondition ^b^t ^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S<= ^SwasPassingCondition^b ^t^Sn^N2 ^t^SShowWhen^N3 ^SOnlyMine^B ^t^N13^T ^SConditionAlpha^N0.2 ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon28 ^N2^STellMeWhen_Group2_Icon9 ^N3^STellMeWhen_Group2_Icon19 ^t^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^S116014 ^t^N2^T ^SType^STALENTLEARNED ^SName^S祈願 ^SAndOr^SOR ^t^N3^T ^SType^STALENTLEARNED ^SName^S咒法結界 ^SAndOr^SOR ^t^Sn^N3 ^t^SEnabled^B ^t^N14^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon24 ^N2^STellMeWhen_Group2_Icon34 ^t^SEnabled^B ^t^N15^T ^SShowTimer^B ^SType^Scooldown ^SName^S11129 ^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.8 ^SEnabled^B ^t^N16^T ^SShowTimer^B ^SType^Sbuff ^SName^S48108 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^Sn^N1 ^t^SCustomTex^S48108 ^SFakeHidden^B ^SOnlyMine^B ^t^N17^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S48107 ^SLevel^N1 ^t^N2^T ^SType^SSPELLCD ^SName^S108853 ^t^N3^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S48108 ^t^Sn^N3 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SName^S48107 ^t^N2^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^S48108 ^SAndOr^SOR ^t^Sn^N2 ^t^t^Sn^N2 ^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.5 ^SEnabled^B ^SName^S108853 ^t^N19^T ^SShowTimer^B ^SConditionAlpha^N0.5 ^SType^Sicd ^SICDType^Sspellcast ^SDurationAlpha^N0.51 ^SShowTimerText^B ^SName^S116011:~`60 ^SConditionDurEnabled^B ^SConditionDur^N60 ^SShowWhen^N3 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^S116014 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N59 ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S>= ^t^N3^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N5 ^SThickness^N4 ^SAnimation^SICONBORDER ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^Sn^N3 ^t^SEnabled^B ^t^N20^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^S114923 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,OAG"Bt(rPm8 ^t^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.5 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S虛空暴雨 ^t^Sn^N1 ^t^SEnabled^B ^t^N24^T ^SShowTimer^B ^SType^Sbuff ^SUnAlpha^N0 ^SName^S110909 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N2 ^SAnimation^SICONALPHAFLASH ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^SwasPassingCondition^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S<= ^SwasPassingCondition^B ^t^Sn^N2 ^t^SShowWhen^N3 ^SFakeHidden^B ^SOnlyMine^B ^t^N25^T ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SCLEUEvents^T ^SSPELL_DAMAGE^B ^t^SType^Sbuff ^SUnitConditions^T ^N1^T ^SType^SDEBUFFTOOLTIP ^SChecked^B ^SUnit^Starget ^SOperator^S>= ^SName^S11129 ^t^Sn^N1 ^t^SDurationAlpha^N0.4 ^SStackAlpha^N0.4 ^SName^S83853 ^SFakeHidden^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,Od_/7(HqgDC ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SCustomTex^S83853 ^SShowCBar^B ^SShowTTText^B ^SEnabled^B ^SOnlyMine^B ^SSourceUnit^Starget ^t^N27^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^S112948 ^SShowTimerText^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,OAG"Bt(rPm8 ^t^t^SFakeHidden^B ^SEnabled^B ^t^N28^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon39 ^N2^STellMeWhen_Group2_Icon29 ^N3^STellMeWhen_Group2_Icon38 ^t^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S咒法結界 ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^t^N29^T ^SType^Sbuff ^SShowTTText^B ^SName^S1463 ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,Od_/7(HqgDC ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SFakeHidden^B ^SShowCBar^B ^SOnlyMine^B ^t^N34^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N39 ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SOperator^S>= ^SInfinite^B ^SwasPassingCondition^b ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S<= ^SwasPassingCondition^b ^t^Sn^N2 ^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.8 ^SEnabled^B ^SName^S2825;~`80353;~`32182;~`90355 ^t^N36^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group2_Icon27 ^N2^STellMeWhen_Group2_Icon37 ^t^SCustomTex^S112948 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S冰霜炸彈 ^t^Sn^N1 ^t^SEnabled^B ^t^N37^T ^SShowTimer^B ^SType^Scooldown ^SName^S112948 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,OAG"Bt(rPm8 ^t^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.7 ^SEnabled^B ^SShowTimerText^B ^t^N38^T ^SShowTimer^B ^SType^Scooldown ^SAlpha^N0.8 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.8 ^SEnabled^B ^SName^S1463 ^t^N39^T ^SShowTimer^B ^SConditionAlpha^N0.7 ^SType^Sbuff ^SShowTimerText^B ^SName^S116267 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N4 ^SThickness^N4 ^SAnimation^SICONBORDER ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^N3^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S<= ^t^Sn^N3 ^t^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SDEBUFFTOOLTIP ^SChecked^B ^SOperator^S>= ^SName^S116267 ^SLevel^N20 ^t^Sn^N1 ^t^SOnlyMine^B ^t^t^SName^S火焰右侧 ^STree3^b ^t^N3^T ^SPoint^T ^Sy^F-5981337290201503 ^f-46^Sx ^F-6544301130365235^f-45 ^Spoint^SRIGHT ^SrelativePoint^SRIGHT ^t^SScale^N1.4 ^SRows^N4 ^SOnlyInCombat^B ^SEnabled^B ^SColumns^N10 ^STree2^b ^STree1^b ^SIcons^T ^N1^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SUnAlpha^N0.1 ^SName^S44544 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N2 ^SAnimation^SACTVTNGLOW ^SEvent^SOnStack ^SOperator^S== ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N1 ^SAnimation^SICONCLEAR ^SEvent^SOnStack ^SOperator^S<= ^t^N3^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^N4^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnFinish ^t^N5^T ^SPassingCndt^B ^SType^SSound ^SValue^N2 ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStack ^SOperator^S== ^t^Sn^N5 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,Ohx7DP2B]h= ^t^t^SShowWhen^N3 ^t^N2^T ^SShowTimer^B ^SType^Sbuff ^SUnAlpha^N0.1 ^SName^S57761 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnFinish ^t^N3^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^Sn^N3 ^t^SShowWhen^N3 ^SOnlyMine^B ^t^N3^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group3_Icon23 ^N2^STellMeWhen_Group3_Icon22 ^t^SEnabled^B ^t^N4^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group3_Icon33 ^N2^STellMeWhen_Group3_Icon32 ^t^SEnabled^B ^t^N7^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N39 ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SOperator^S>= ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S<= ^t^Sn^N2 ^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.8 ^SEnabled^B ^SName^S2825 ^t^N8^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S26297 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SFakeHidden^B ^SEnabled^B ^SOnlyMine^B ^t^N9^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S116257 ^SFakeHidden^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N39 ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S>= ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^N3^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N5 ^SThickness^N4 ^SAnimation^SICONBORDER ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^N4^T ^SPassingCndt^B ^SType^SSound ^SCndtJustPassed^B ^SValue^N5 ^SSound^SGoblet~`F~`Medium ^SEvent^SOnDuration ^SOperator^S<= ^t^N5^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^Sn^N5 ^t^SShowWhen^N3 ^SCustomTex^S116257 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S祈愿 ^t^Sn^N1 ^t^t^N10^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^S44457 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SSPELLHASTE ^SChecked^B ^SOperator^S>= ^SName^S44457 ^SLevel^N80 ^SPrtsBefore^N1 ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N1.6 ^t^N3^T ^SType^SSPELLHASTE ^SChecked^B ^SOperator^S< ^SName^S44457 ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N80 ^t^N4^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N57 ^t^N5^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N1.8 ^t^N6^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N57 ^t^N7^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N42 ^t^N8^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2 ^t^N9^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N42 ^t^N10^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N30 ^t^N11^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.2 ^t^N12^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N30 ^t^N13^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N20 ^t^N14^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.4 ^t^N15^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N20 ^t^N16^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N15 ^t^N17^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.5 ^t^N18^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N15 ^t^N19^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N11 ^t^N20^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.6 ^t^N21^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N11 ^t^N22^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N7 ^t^N23^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.7 ^t^N24^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N7 ^t^N25^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N3 ^t^N26^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S活动炸弹 ^SLevel^N2.8 ^t^N27^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N3 ^t^N28^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N3 ^t^Sn^N28 ^t^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N3 ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S> ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,OAG"Bt(rPm8 ^t^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.5 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S活动炸弹 ^t^Sn^N1 ^t^SEnabled^B ^t^N11^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group3_Icon10 ^N2^STellMeWhen_Group3_Icon36 ^N3^STellMeWhen_Group3_Icon20 ^t^SEnabled^B ^t^N12^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SUnAlpha^N0.5 ^SName^S116 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SOperator^S<= ^SName^S116 ^SLevel^N3 ^t^N2^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SOperator^S<= ^SName^S116 ^SAndOr^SOR ^SLevel^N2 ^t^Sn^N2 ^t^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnCondition ^SOnConditionConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SUnit^Starget ^SName^S116 ^SLevel^N3 ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SUnit^Starget ^SOperator^S> ^SName^S116 ^SLevel^N3 ^t^Sn^N2 ^t^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,Ohx7DP2B]h= ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^t^N13^T ^SConditionAlpha^N0.5 ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group3_Icon28 ^N2^STellMeWhen_Group3_Icon9 ^N3^STellMeWhen_Group3_Icon19 ^t^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^S116014 ^t^N2^T ^SType^STALENTLEARNED ^SName^S祈愿 ^SAndOr^SOR ^t^N3^T ^SType^STALENTLEARNED ^SName^S咒术护盾 ^SAndOr^SOR ^t^Sn^N3 ^t^SEnabled^B ^t^N14^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group3_Icon17 ^N2^STellMeWhen_Group3_Icon7 ^t^SEnabled^B ^t^N17^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S80353 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SUnAlpha^N0.8 ^SEnabled^B ^SFakeHidden^B ^t^N18^T ^SShowTimer^B ^SType^Scooldown ^SAlpha^N0.8 ^SShowTimerText^B ^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.8 ^SEnabled^B ^SName^S26297 ^t^N19^T ^SShowTimer^B ^SConditionAlpha^N0.5 ^SType^Sicd ^SICDType^Sspellcast ^SDurationAlpha^N0.51 ^SShowTimerText^B ^SName^S116011:~`60 ^SConditionDurEnabled^B ^SConditionDur^N60 ^SShowWhen^N3 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^S116014 ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N59 ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S>= ^t^N3^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N5 ^SThickness^N4 ^SAnimation^SICONBORDER ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^Sn^N3 ^t^SEnabled^B ^t^N20^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^S114923 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,OAG"Bt(rPm8 ^t^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.5 ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S虚空风暴 ^t^Sn^N1 ^t^SEnabled^B ^t^N22^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N3 ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S>= ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^N3^T ^SPassingCndt^B ^SType^SSound ^SCndtJustPassed^B ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnDuration ^SOperator^S<= ^t^Sn^N3 ^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.5 ^SEnabled^B ^SName^S33395 ^t^N23^T ^SShowTimer^B ^SType^Sbuff ^SName^S12043 ^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0 ^SEnabled^B ^SOnlyMine^B ^SShowTimerText^B ^t^N24^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N3^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnFinish ^t^Sn^N3 ^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.5 ^SEnabled^B ^SName^S84714 ^t^N27^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S112948 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SThickness^N4 ^SPeriod^N0 ^SAnimation^SICONBORDER ^SEvent^SOnStart ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnFinish ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,OAG"Bt(rPm8 ^t^t^SFakeHidden^B ^t^N28^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group3_Icon39 ^N2^STellMeWhen_Group3_Icon29 ^N3^STellMeWhen_Group3_Icon38 ^t^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S咒术护盾 ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^t^N29^T ^SType^Sbuff ^SShowTTText^B ^SName^S1463 ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,Od_/7(HqgDC ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SFakeHidden^B ^SShowCBar^B ^SOnlyMine^B ^t^N32^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group3_Icon34 ^N2^STellMeWhen_Group3_Icon24 ^t^SFakeHidden^B ^SCustomTex^S84714 ^SEnabled^B ^t^N36^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group3_Icon27 ^N2^STellMeWhen_Group3_Icon37 ^t^SCustomTex^S112948 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S寒冰炸弹 ^t^Sn^N1 ^t^SEnabled^B ^t^N37^T ^SShowTimer^B ^SType^Scooldown ^SName^S112948 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,OAG"Bt(rPm8 ^t^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.7 ^SEnabled^B ^SShowTimerText^B ^t^N38^T ^SShowTimer^B ^SType^Scooldown ^SAlpha^N0.8 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.8 ^SEnabled^B ^SName^S1463 ^t^N39^T ^SShowTimer^B ^SConditionAlpha^N0.7 ^SType^Sbuff ^SShowTimerText^B ^SName^S116267 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N4 ^SThickness^N4 ^SAnimation^SICONBORDER ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^N3^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S<= ^t^Sn^N3 ^t^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SDEBUFFTOOLTIP ^SChecked^B ^SOperator^S>= ^SName^S116267 ^SLevel^N20 ^t^Sn^N1 ^t^SOnlyMine^B ^t^N33^T ^SShowTimer^B ^SType^Sbuff ^SUnAlpha^N0 ^SName^S110909 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N2 ^SAnimation^SICONALPHAFLASH ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S<= ^t^Sn^N2 ^t^SShowWhen^N3 ^SFakeHidden^B ^SOnlyMine^B ^t^N34^T ^SShowTimer^B ^SType^Sicd ^SICDType^Sspellcast ^SName^S84714:~`10 ^SShowTimerText^B ^SShowWhen^N1 ^SEnabled^B ^SFakeHidden^B ^t^t^SName^S冰霜右侧 ^t^N4^T ^SPoint^T ^Sy^F-5981337290201503 ^f-46^Sx ^F-6544301130365235^f-45 ^Spoint^SRIGHT ^SrelativePoint^SRIGHT ^t^SScale^N1.4 ^SRows^N4 ^SOnlyInCombat^B ^SEnabled^B ^STree2^b ^SColumns^N10 ^SIcons^T ^N1^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SUnAlpha^N0.1 ^SName^S79683 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N2 ^SAnimation^SACTVTNGLOW ^SEvent^SOnStack ^SOperator^S== ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N1 ^SAnimation^SICONCLEAR ^SEvent^SOnStack ^SOperator^S<= ^t^N3^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^N4^T ^SPassingCndt^B ^SType^SSound ^SValue^N2 ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStack ^SOperator^S== ^t^N5^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnFinish ^t^Sn^N5 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,Ohx7DP2B]h= ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^t^N2^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SOnlyMine^B ^SType^Sbuff ^SUnAlpha^N0.1 ^SShowTimerText^B ^SName^S36032 ^SEnabled^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SSound ^SValue^N6 ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStack ^SOperator^S== ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SValue^N6 ^SAnimation^SICONCLEAR ^SEvent^SOnStack ^SOperator^S~|= ^t^N3^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SDEBUFFSTACKS ^SChecked^B ^SName^S36032 ^SLevel^N6 ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SOperator^S<= ^SName^S36032 ^SLevel^N3.5 ^t^Sn^N2 ^t^t^N4^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N3.5 ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S> ^t^N5^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnFinish ^t^Sn^N5 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,Ohx7DP2B]h= ^t^t^SShowWhen^N3 ^t^N3^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group4_Icon5 ^N2^STellMeWhen_Group4_Icon26 ^t^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Sbuff ^SUnAlpha^N0.5 ^SName^S110909 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N2 ^SAnimation^SICONALPHAFLASH ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S<= ^t^Sn^N2 ^t^SShowWhen^N3 ^SOnlyMine^B ^t^N5^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0 ^SEnabled^B ^SOnlyMine^B ^SName^S12043 ^t^N6^T ^SShowTimer^B ^SType^Sbuff ^SName^S12042 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnShow ^t^Sn^N1 ^t^SFakeHidden^B ^SEnabled^B ^SOnlyMine^B ^t^N7^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N39 ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SOperator^S>= ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S<= ^t^Sn^N2 ^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.8 ^SEnabled^B ^SName^S2825 ^t^N8^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S26297 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SFakeHidden^B ^SEnabled^B ^SOnlyMine^B ^t^N9^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S116257 ^SFakeHidden^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N39 ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S>= ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^N3^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N5 ^SThickness^N4 ^SAnimation^SICONBORDER ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^N4^T ^SPassingCndt^B ^SType^SSound ^SCndtJustPassed^B ^SValue^N5 ^SSound^SGoblet~`F~`Medium ^SEvent^SOnDuration ^SOperator^S<= ^t^N5^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^Sn^N5 ^t^SShowWhen^N3 ^SCustomTex^S116257 ^SEnabled^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S祈愿 ^t^Sn^N1 ^t^t^N10^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S44457 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnCondition ^SInfinite^B ^SOnConditionConditions^T ^N1^T ^SType^SSPELLHASTE ^SChecked^B ^SOperator^S>= ^SName^S44457 ^SLevel^N80 ^SPrtsBefore^N1 ^t^N2^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N1.6 ^t^N3^T ^SType^SSPELLHASTE ^SChecked^B ^SOperator^S< ^SName^S44457 ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N80 ^t^N4^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N57 ^t^N5^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N1.8 ^t^N6^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N57 ^t^N7^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N42 ^t^N8^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2 ^t^N9^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N42 ^t^N10^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N30 ^t^N11^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.2 ^t^N12^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N30 ^t^N13^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N20 ^t^N14^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.4 ^t^N15^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N20 ^t^N16^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N15 ^t^N17^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.5 ^t^N18^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N15 ^t^N19^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N11 ^t^N20^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.6 ^t^N21^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N11 ^t^N22^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N7 ^t^N23^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N2.7 ^t^N24^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N7 ^t^N25^T ^SType^SSPELLHASTE ^SOperator^S>= ^SLevel^N3 ^t^N26^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S活动炸弹 ^SLevel^N2.8 ^t^N27^T ^SType^SSPELLHASTE ^SOperator^S< ^SAndOr^SOR ^SPrtsBefore^N1 ^SLevel^N3 ^t^N28^T ^SType^SDEBUFFDUR ^SChecked^B ^SPrtsAfter^N1 ^SUnit^Starget ^SOperator^S<= ^SName^S44457 ^SLevel^N3 ^t^Sn^N28 ^t^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N3 ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S> ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,OAG"Bt(rPm8 ^t^t^SShowWhen^N3 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S活动炸弹 ^t^Sn^N1 ^t^SEnabled^B ^t^N11^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group4_Icon10 ^N2^STellMeWhen_Group4_Icon36 ^N3^STellMeWhen_Group4_Icon20 ^t^SEnabled^B ^t^N12^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,OA''+C>[TL( ^STexts^T ^N1^S[PercentMP:Percent] ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SName^S76547 ^t^N13^T ^SConditionAlpha^N0.5 ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group4_Icon28 ^N2^STellMeWhen_Group4_Icon9 ^N3^STellMeWhen_Group4_Icon19 ^t^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^S116014 ^t^N2^T ^SType^STALENTLEARNED ^SName^S祈愿 ^SAndOr^SOR ^t^N3^T ^SType^STALENTLEARNED ^SName^S咒术护盾 ^SAndOr^SOR ^t^Sn^N3 ^t^SEnabled^B ^t^N14^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group4_Icon17 ^N2^STellMeWhen_Group4_Icon7 ^t^SEnabled^B ^t^N16^T ^SShowTimer^B ^SType^Scooldown ^SName^S12042 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.5 ^SEnabled^B ^SShowTimerText^B ^t^N17^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S80353 ^SEvents^T ^N1^T ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnShow ^SInfinite^B ^t^Sn^N1 ^t^SUnAlpha^N0.8 ^SEnabled^B ^SFakeHidden^B ^t^N18^T ^SShowTimer^B ^SType^Scooldown ^SAlpha^N0.8 ^SShowTimerText^B ^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.8 ^SEnabled^B ^SName^S26297 ^t^N19^T ^SShowTimer^B ^SConditionAlpha^N0.5 ^SType^Sicd ^SICDType^Sspellcast ^SDurationAlpha^N0.51 ^SName^S116011:~`60 ^SShowTimerText^B ^SConditionDurEnabled^B ^SEvents^T ^N1^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SACTVTNGLOW ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N59 ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S>= ^t^N3^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N5 ^SThickness^N4 ^SAnimation^SICONBORDER ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^Sn^N3 ^t^SShowWhen^N3 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SOperator^S> ^SName^S116014 ^t^Sn^N1 ^t^SConditionDur^N60 ^SEnabled^B ^t^N20^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S114923 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^N2^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,OAG"Bt(rPm8 ^t^t^SShowWhen^N3 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S虚空风暴 ^t^Sn^N1 ^t^SEnabled^B ^t^N26^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group4_Icon6 ^N2^STellMeWhen_Group4_Icon16 ^t^SFakeHidden^B ^SCustomTex^S12042 ^SEnabled^B ^t^N27^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S112948 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SThickness^N4 ^SPeriod^N0 ^SAnimation^SICONBORDER ^SEvent^SOnStart ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnFinish ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,OAG"Bt(rPm8 ^t^t^SFakeHidden^B ^t^N28^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group4_Icon39 ^N2^STellMeWhen_Group4_Icon29 ^N3^STellMeWhen_Group4_Icon38 ^t^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S咒术护盾 ^t^Sn^N1 ^t^SEnabled^B ^SFakeHidden^B ^t^N29^T ^SType^Sbuff ^SShowTTText^B ^SName^S1463 ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,Od_/7(HqgDC ^STexts^T ^N1^S ^N2^S[Stacks:Hide(0)] ^t^t^t^SFakeHidden^B ^SShowCBar^B ^SOnlyMine^B ^t^N37^T ^SShowTimer^B ^SType^Scooldown ^SName^S112948 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^S,OAG"Bt(rPm8 ^t^t^SShowWhen^N3 ^SFakeHidden^B ^t^N39^T ^SShowTimer^B ^SConditionAlpha^N0.7 ^SType^Sbuff ^SShowTimerText^B ^SName^S116267 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SSound ^SSound^SSound\Spells\ShaysBell.ogg ^SEvent^SOnStart ^t^N2^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N4 ^SThickness^N4 ^SAnimation^SICONBORDER ^SEvent^SOnDuration ^SOperator^S<= ^SInfinite^B ^t^N3^T ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SAnimation^SICONCLEAR ^SEvent^SOnDuration ^SOperator^S<= ^t^Sn^N3 ^t^SFakeHidden^B ^SConditions^T ^N1^T ^SType^SDEBUFFTOOLTIP ^SChecked^B ^SOperator^S>= ^SName^S116267 ^SLevel^N20 ^t^Sn^N1 ^t^SOnlyMine^B ^t^N38^T ^SShowTimer^B ^SType^Scooldown ^SAlpha^N0.8 ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^SInfinite^B ^t^N2^T ^SType^SAnimations ^SAnimation^SICONCLEAR ^SEvent^SOnStart ^t^Sn^N2 ^t^SShowWhen^N3 ^SFakeHidden^B ^SUnAlpha^N0.8 ^SEnabled^B ^SName^S1463 ^t^N36^T ^SType^Smeta ^SIcons^T ^N1^STellMeWhen_Group4_Icon27 ^N2^STellMeWhen_Group4_Icon37 ^t^SCustomTex^S112948 ^SFakeHidden^B ^SConditions^T ^N1^T ^SType^STALENTLEARNED ^SName^S寒冰炸弹 ^t^Sn^N1 ^t^SEnabled^B ^t^t^SName^S奥术右侧 ^STree3^b ^t^t^SVersion^N61210 ^t^N61103^S~`~| ^Sprofile^SInnerskym~`-~`圓圓的湯糰 ^^

https://wow-tw.longluntan.com

回頂端  內容 [第1頁(共1頁)]

這個論壇的權限:
無法 在這個版面回復文章